Saturday , December 10 2022
All India Gaming Federation

All India Gaming Federation Surpasses Over Hundred Members Across All Gaming Formats

All India Gaming Federation has onboarded three principal members namely, Myteam11, Head Digital and Glance Gaming. With this development, AIGF has crossed over a hundred members across all gaming formats, including esports, fantasy gaming, card gaming, casual gaming, e-games and virtual gaming.

AIGF collectively represents most of the skill gaming operators across all gaming formats, including a significant portion of the Indian online gaming MSME sector. The body also drives conversations that protect the interests of its members by creating awareness amongst the relevant stakeholders about the socio-economic benefits of the online skill gaming industry through representations, research reports, surveys, seminars and events.

“We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a collective vision of fostering innovations, ensuring global best practices and unravelling many more aspects of this sunrise sector. We at AIGF have been working for over seven years and have been successful in getting on board 100 plus members across verticals of the online gaming industry to address imperative challenges and reach a common goal of regulating all gaming formats,” said Roland Landers, CEO, All India Gaming Federation.

AIGF regulates all revenue formats of gaming, namely, free-to-play, freemium, pay to play and play-to-earn and its self-regulatory charter that has robust standards for audit, certification and conduct for its members and user safety is overseen by an independent Online Skill Gaming Council (SGC).

“The Indian online skill gaming industry has come a long way and is heavily buoyed by smartphone penetration, India’s massive youth population, growing internet penetration and the affordability of smartphones. The sector is expected to become bigger than the film industry of India. Online skill gaming will be a cornerstone of Digital India and contribute to the vision of a USD 1 trillion digital economy. As the government recognises this potential the Supreme Court of India and multiple High Courts have also unequivocally held that games of skill are legal, and even if played for stakes, are protected under the Constitution of India. AIGF reaffirms the government’s vision of establishing transparency, integrity, and responsible gaming across all facets of the sector,” added Landers.

“Indian online mobile gaming is a USD 1.5 billion sunrise sector with 38 per cent CAGR and is set to reach USD 5 billion by 2025. It is evident from the past two decades, that the Indian online gaming sector has grown in tandem with innovation in game design, gaming platforms and digital technologies. I believe that with the advent of Web3, there will be multiple use cases of gaming in the Metaverse, gamified education and skilling. Hence, it is imperative to establish a regulatory framework that fosters and supports innovation. In alignment with this, we at AIGF have also instituted an Online Games of Skill Charter covering aspects relevant to a standardized approach to the industry and user protection,” he added.

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