India has not been able to still make that impact in global esports like the developed e-sports markets like Europe, US or even Southeast Asia. The reason being is the incubation structure is still not in place, said Soham Thacker, CEO, Gamerji. Edited excerpts: What are the most recent developments …
Read More »Govt’s Make In India Move To Benefit Gaming Industry: Sridhar Thirunakara, Arctic Fox – Outshiny
The Indian gaming industry is expanding beyond expectations with the rise of avenues through online gaming or e-sports along with an upward curve in equipment manufacturing. In an interview Sridhar Thirunakara, Founder and Managing Director, Outshiny India talked about India, the gaming ecosystem, equipment manufacturing and more. Edited excerpts: Tell …
Read More »One Rule for All – Time for a Central Law for India’s Online Skill Gaming Industry: Anil Wadhwa, Former Ambassador To Italy, Poland, Oman, and Thailand
Why is there an ambiguity around regulations in the online skill gaming industry? Even though the online skill gaming industry in India has grown by leaps and bounds, the lack of clarity on regulatory mechanisms around it has caused concern for the industry. The judiciary has settled the issue that …
Read More »Live In-Game Events Present A Unique Opportunity For Brands, Franchises, and Performers: Sahil Chopra, Founder & CEO, iCubesWire
Marketers have ‘ad-ded’ more to gaming. Several brands are jumping on the bandwagon every day to capture the attention of people and build an imperishable recall in their minds. However, doing so is only possible if brand managers smartly identify the platforms on which their target audience is most active. …
Read More »Avatar Based Identities Is The Future : Siddharth Puri, Co-Founder and CEO, Tyroo
According to you, what will digital marketing look like in the coming years? We believe a new generation of customers is coming who are experiencing social interactions within virtual worlds through Avatar-based identities, within games like Call of Duty, Minecraft or virtual worlds like Sandbox. They are hanging out more …
Read More »Benefits of Working As An Engineer In The Mobile Gaming Industry
Engineering games involve a deep understanding of multiple technologies, building highly dynamic content, interacting with multiple disciplines, and having a constant eye on how the game impacts players in every way. We spoke to Mr. Sarvesh Navelkar, Senior Director of Engineering, Zynga on some of the key advantages and experiences …
Read More »People More Motivated By Entertainment Than Traditional Learning Constructs: Kamalika Bhattacharya, CEO and Co-founder, Quodeck
Anyone who runs a digital business recognizes the need for interesting and interactive content to attract and retain customers, train employees, and gig workers, and engage value chain stakeholders. This is precisely where QuoDeck comes in. A B2B SaaS Digital Learning and Engagement Platform, QuoDeck enables organizations to use interactivity …
Read More »Training The Future Workforce Through Metaverse
In 2000, the Indian IT industry was valued as a ten billion dollar sector. Within just 9 years of opening up our economy, we managed to position ourselves as leaders in the newly developing digital world. Silicon Valley start-ups were dotted with scores of Indian programmers and developers who provided …
Read More »Fantasy Sports Provides Platform To Engage With Fans: Prashanth Rao
The Covid-19 pandemic significantly increased people’s engagement with gaming as these platforms became avenues to socialize and connect, said Prashanth Rao, Partner, Deloitte India in an interaction with BW Gaming World. Edited excerpts: Q1. How do you describe the concept of a “connected fan” and how has it resulted in …
Read More »Exciting Times Ahead For Gaming Industry: Aishwarya Nigam
Interest in gaming worldwide has increased. This is not just limited to passive single-player games, but the popularity of social and interactive elements (among us) as well as streaming platforms (Twitch), said Aishwarya Nigam, Chief of Staff, Eloelo in interaction with BW Gaming World. Edited excerpts: Q1. Why do we …
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