Friday , September 30 2022

Gamestacy Partners With GetSocial And Bodyguard

To Promote Inclusive And Safe Social Gaming Experience

Gamestacy has partnered with GetSocial and, an AI technology to fight online toxicity in their efforts to create a more inclusive gaming community. The indie studio strives to create a fun as well as equal gaming world, and each of their products has a significant role in striving to make the gaming sector gender-neutral.

Gamestacy’s integration with GetSocial and Bodyguard is driven by goals to foster a gaming community that is not only enjoyable but also ensures a safe gaming space to gamers. GetSocial’s community platform is used in Gamestacy’s suite of products to create highly social experiences and connections that bring in fun and entertainment to all gamers alike.

With online gaming gradually becoming the new social media, this partnership will enable a gaming eco-system which is full of fun and is interactive whilst being secure from abuse and harassment. Attitudinal change towards abuse and inequality won’t happen overnight yet the pioneering efforts of leaders like Gamestacy gives up hope that there is light at the end of the tunnel. Such safe and secure social experiences encourage people from all backgrounds to enjoy their fair share of fun and entertainment in a safe environment.

Danish Sinha, The Founder of Gamestacy, said, “Ever since childhood, I have loved playing video games. I was so intrigued by the concept that I started building them but one thing that majorly caught my eye were the challenges faced by gamers in the online world, mainly regarding abusive texts while gaming. Gamestacy’s partnership with GetSocial and Bodyguard aims to curb down the abuse and harassment in video games while making it a fun antisocial community.”

On the importance of creating safe communities across digital platforms Viral Patel, founder, and COO at GetSocial said “In the age of social media women are often targets of cyberbullying, they often end up reducing their presence in online communities to avoid negative interactions. Rather than tolerate this new reality (alternate: In an effort to counter this negative trend, we at GetSocial teamed up with Gamestacy because we share the same vision for creating safe communities and encouraging candid conversations that make us feel more authentic in an increasingly digital world”.

Matthieu Boutard, MD, Bodyguard said “Deploying Bodyguard through Getsocial interaction tools in Gamestacy’s best-in-class games is a great step towards achieving our mission to make gaming safer for everyone. I’m proud to partner with organizations dedicated to create inclusive, respectful and fun communities”.


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