Video game commerce company Xsolla reacts to Epic v. Apple and helps mobile & PC developers earn more and reach gamers everywhere
Video game commerce giant Xsolla has unveiled Xsolla Web Shop, a solution with which game developers can expect up to 40 per cent revenue growth and the resources to reach players in newer geographies previously unavailable to them.
According to the official statement, the web shop is essentially a mix of select Xsolla tools and services that allow users to add virtual currencies and items to their accounts, using their preferred local currency and payment method while offering multilingual display support. With these elegant solutions, developers can extend the life of their mobile and PC games beyond app stores and other platforms.
“Xsolla anticipated this seismic shift earlier this year, when we launched multiple products that are being actively used by some of the world’s largest game companies to increase profit and build closer relationships with their mobile and pc players. We’ve now combined these products and learning into an elegant new solution called Xsolla Web Shop,” said Chris Hewish, President of Xsolla.
The recently launched Epic V Apple ruling allowing developers to direct users to other payment systems and bypass the 30 per cent cut of in-app payments procured by Apple, the willingness of the tech giant to allow alternative payment methods and South Korea passing a law asking both Apple and Google to open their platforms to alternative gateways.
“Through Xsolla Web Shop, we are helping game developers think about and scale their mobile games across multiple platforms to expand their business into new markets and to grow their audience. The opportunities are even greater, and we’ve seen amazing success stories from partners who have integrated this solution,” Head of Game Commerce at Xsolla, Anton Zelenin added.
According to the statement, With Xsolla Web Shop, developers can save up to 20 per cent on platform fees even as they can reach out to players across more than 250 countries, allowing them to make required payments through at least 700 different gateways.