Skill Online Games Institute (SOGI) has added Yatan Pal Singh Balhara, an expert in mental health and addictive disorders, to its advisory board. Balhara, who serves as the secretary general of the World Association On Dual Disorders (WADD), brings expertise to further SOGI’s mission of promoting responsible gaming practices and …
Read More »Changing The Narrative: Women’s Impact On Game Design, Game Development And Storytelling
Women are changing the face of the gaming ecosystem, be it with the representation of women in the professional gaming world or as female gamers who play online games regularly. In the realm of games, women are no longer mere spectators but are actively shaping the gaming industry through their …
Read More »India Leads Mobile Gaming Surge, Tops US & Brazil Downloads
A recent report, “India Gaming Report 2024 – Robust Fundamentals To Power Continued Growth,” highlights the continued surge of India’s mobile gaming industry. The report reveals India’s dominance in the mobile gaming sector, surpassing the combined downloads of the United States and Brazil. In addition, this dominance translates to a …
Read More »Krafton Inc. Records Sales Of KRW 946.7 Billion For First Half Of 2022
KRAFTON Inc. (CEO CH Kim) announced its first half of 2022 preliminary earnings at the earnings call on August 11. KRAFTON recorded its sales for the first half of 2022 at KRW 946.7 billion, OP at KRW 474.2 billion and NP at KRW 439.2 billion on a cumulative basis in …
Read More »Significance Of Tech In Surge Of Gaming Industry
While the gaming industry has existed for many years, it has evolved multi-fold from the initial days of highly pixelated computer-based gaming. The technological innovations we have seen in the last decade, in tandem with the rising number of tech-savvy audiences, have been pivotal in this aggressive expansion. Smartphone Penetration: …
Read More »Gaming Industry Is Very Unique And Extremely Dynamic: Sharmilee Daru
Gaming in India is a sunrise industry, very unique and extremely dynamic. Whether the ongoing battle for regulation and skill-based real money gaming or the introduction of Web3 among other trends setting in, we have an advantage as we understand the space and strategically place our advice on the best …
Read More »Esports Is An Overall Component Of The Gaming Industry: Vaibhav Dange
The government has recognised the Federation of Esports Association of India (FEAI) for having a 3 per cent contribution in today’s gaming industry which is growing globally, said Vaibhav Dange, Founding Director and Member, FEAI on Friday. While speaking at an online gaming summit, Dange said, “Though we are currently …
Read More »AIGF Lauds Rajasthan Govt’s Decision To Regulate Online Skill Gaming
The recent statement made by Chief Minister of Rajasthan, Ashok Gehlot looking to regulate the online skill gaming sector has been a welcome move and has instilled a positive spur amongst the online skill gaming stakeholders. Reacting to this statement, the All India Gaming Federation (AIGF) and the Skill Games …
Read More »Free Fire Ban| Gaming Industry Reactions
The Ministry of Home Affairs on Monday has recommended a ban on 54 Chinese mobile applications, including the popular game Garena Free Fire. Interestingly, the popular game Garena Free Fire which is Singapore-based and the developer is not from China is also in the list. According to the official figures, …
Read More »Gaming Industry Leaders Lauds Union Budget 2022-23
Amid the Union Budget 2022-2023, Finance Minister Nirmala Sitharaman on February 01 said that Animation, Visual Effects, Gaming and Comic (AVGC) has great potential to employ youth. “An AVGC promotion task force, with all stakeholders, will be set up to recommend ways to realise this and build domestic capacity for …
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